Sharing Mods

Oblivion and Oblivion mod discussion. No adult content, please.

Sharing Mods

Postby Fel » Fri Apr 25, 2014 3:11 pm

on the Nexus I uploaded a few mods, nothing really major. But I did add a foals mod that added them to Oblivion. I need some help though,

I need a texture for the tails that is shorter than the standard one. As well as someone to tell me how I can replace the nif skeleton with deer instead of horse. You can see the current version here http://www.nexusmods.com/oblivion/mods/44921/? A few months ago I emailed slof and got her permission to use her textures so no worries there.

http://www.nexusmods.com/oblivion/mods/44923/? this one adds black horses to Battlehorn Castle, you need it , the horse armor DLC and I *think* Slof's black horse textures for it to show up right.

http://www.nexusmods.com/oblivion/mods/44920/? this mod adds a NPC that didn't make it into the game yet is in the construction set .
Clancy the dog He's a pet in the Cheydinhal Fighters Guild. That's all I have to share right now. All of my mods are drag and drop. the ESP files are all that's included and they need Slof's Master files to work.

Unless you like invisible floating pets.

Coming soon: The female imperial Bruma guard the exact same age (44) and appearance as Lucien LaChance in the construction set as a playable NPC. Perhaps with Dark Brotherhood ties. I think it's interesting that she's a Bruma guard and he dies at applewatch. Perhaps a sibling or twin that got cut from the final game like poor Clancy? I like to think so.
Fel
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Title: Sanguine my brother
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