Gypsy Van

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Gypsy Van

Postby neildarkstar » Tue May 22, 2012 2:56 am

If you've been waiting for a portable 171 room mansion with a warehouse of storage space, display areas and servants, Please keep waiting, This is NOT it! :)

Using an exterior wagon created by Kagz, I've made a little portable space that is fine for storage, has a working bed and adjustable lighting. The space inside is small but cozy, the wagon collapses into a inventory token. It cannot be set up in interior cells, nor is there room inside for companions.

It is however, a fairly realistic "slice of life" in limited space with a wagon that fuels the imagination without creating unrealistically large interior spaces. A guar-drawn version was in the works, but it really looks stupid, so I will probably not pursue that angle. If you have the Power I have the itty-bitty living space! :D

Release is planned tomorrow or the next day... I'm checking to see if God's laughing...

GVExt1.jpg


GVInt5.jpg


GVInt7.jpg


GVInt6.jpg


Kagz made the basic wagon, I added the barrels and step and hacked things up in nifskope to make the interior. I also did the scripting with help from Stuporstar on part of it some time ago.
"If you want to make God laugh, tell Him your plans." - Movie "Flypaper"
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Re: Gypsy Van

Postby Kagz » Tue May 22, 2012 3:54 am

Cool. :shades:

Check your pm's asap.!






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Re: Gypsy Van

Postby Jac » Tue May 22, 2012 1:54 pm

:goodjob: Looks good, Neil. I may have to try it out, especially if you can get the guar to work. :biggrin:
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Re: Gypsy Van

Postby Kagz » Wed May 23, 2012 1:21 pm

This whole wagon thing, has reminded me of something from years ago.
I got this script from someone, cant remember who now, as it was back in 2005-2006.
Might have been Mad Max, if i recall correctly.

Anyhow what it did was, i converted a car model from 3ds max to nif
and this script made it zoom around. :biggrin:
Its all a bit hazy now, but i remember it was only 1st person view,
but when you stopped and got out of the car, or disabled, or unequipped ( cant remember),
the car was right there, as if you had stepped out of it. :shades:

Wish i still had the script now ffs. :crying:



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Re: Gypsy Van

Postby neildarkstar » Wed May 23, 2012 1:33 pm

That sounds like a Mad Max script... the little boat script he wrote for UG would kinda work like that if you disabled 3rd person view.... It was disturbing to watch the little boat in 3rd person because you could see the PC running and side-stepping at an accelerated speed. Hilarious, kinda like watching high-value levitate in 3rd.

EDIT: It seems the avatars partied too hard, and fell down to the bottom... and now I think I'm Kagz...
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Re: Gypsy Van

Postby Elaura » Wed May 23, 2012 3:17 pm

Ecellent! The perfect thing for my dwarf race. I may just make them gypsies!
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Re: Gypsy Van

Postby neildarkstar » Sat May 26, 2012 9:16 pm

This thread is now outdated, the screenies are obsolete, so Jac, please lock this thread. Thanks!
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