[RELZ] FO3 Jasmine

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[RELZ] FO3 Jasmine

Postby Jac » Thu Dec 01, 2011 4:48 pm

She's (mostly) done! Download is after the readme.

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Fallout 3

*********************************

Index:
1. Summary
2. Features
3. Requirements
4. Installation
5. Using the mod
6. Known Issues
7. Use in other mods
8. Unistallation
9. Credits
10. Contact info
11. Version history

=======================================
1. SUMMARY
=======================================

This mods ads an african-american female to Megaton who will be your companion provided your karma is at least neutral. She will also comment on the main quest, Moira's Wasteland Survival quests, and helping Lucas Sims with the Megaton bomb.

Planned updates include adding in a family for her and some quests as well as a romance possibility for male players.

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2. FEATURES
=======================================

You can:

Change her bravery in combat.
Toggle essential on and off (default is on).
Have her guard an area (stay in one spot).
Have her wait in an area (move around and interact with the world).
Designate a new home and send her there.
Change her follow distance.
Change her gear.

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3. REQUIREMENTS
=======================================

Patch 1.07

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4. INSTALLATION
=======================================

Either extract the archive into your main FO3 folder and keep the folder layout in tact or extract each folder into its proper folder (meshes to meshes, sound to sound, etc.). The Jac_jasmine.esm file should be in the main FO3\data folder.

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5. Using the mod
=======================================

Check jac_jasmine.esm in your launcher of choice and visit her just inside the gates of Megaton.

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6. KNOWN ISSUES
=======================================

Jasmine was not written for the DLCs! If you don't want her to follow you into those areas (aside from Broken Steel), you'll have to ask her to wait before you enter them.

The home marker was a repurposed ash tray because I couldn't get the x-marker to move properly. There's a possibility that you will see the x-marker or hear it fall to the floor when you change your house. Scripting is not my forte, but I'll try to fix it if it's an issue.

Jasmine's starting equipment is set for NPC use only. If you try to take any of it, it will disappear.

I tried to give a default voice for each of Jasmine's greetings and different options, but I may have missed a few. If any are missing or if they sound inappropriate, please let me know the line so I can fix it.

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7. USE IN OTHER MODS
=======================================

I don't expect this to be used in any other mods, but credit would be nice.

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8. UNINSTALLATION
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Fire Jasmine and make a new save. Uncheck the mod and load the save, clicking okay past the error about a resource not being present. Make a new save and continue on. Delete the files and folders that came with the archive. Remove anything from her inventory that you want to keep before you fire her.

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9. CREDITS & THANKS
=======================================

Credits:

Bethesda for making the game.
Kafeid for Braided Oblivion Redguard Hair and Flaggpuss for converting it to FO3. Read Flaggpuss's readme for more information about the hair.
WillieSea for scripting help.
NosRhyfelwr for his RR companion vault that I used for some of my scripts.

Thanks:

Shieldwatcher and RickerHK for their suggestions.



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10. CONTACT
=======================================
You may contact me either via email at gulfwulf@gmail.com or via Wolflore or the official forums under the username "Jac". If you email me, please put "Jasmine FO3" somewhere in the message title or I may delete it as spam.

=======================================
11. VERSION HISTORY
=======================================

1.0
Initial release.


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Re: [RELZ] Jasmine

Postby Miserina » Thu Dec 01, 2011 6:08 pm

What. That's awesome. I might have to install Fallout 3 again just to run around with Jasmine again. It's been a while since I played...
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Re: [RELZ] Jasmine

Postby Jac » Thu Dec 01, 2011 7:42 pm

She'll be there when you're ready. I didn't have a voice actor, so I had to use a lot of the default voices. Needless (but I'll do it anyway), they don't match up to what I wrote. Should I find a willing woman who has a microphone, maybe I can rectify that. :whistling:
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Re: [RELZ] Jasmine

Postby fable2 » Thu Dec 01, 2011 10:44 pm

What's new in this release, Jac? I'm still using a 2009 release labeled "2.1a."
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Re: [RELZ] Jasmine

Postby Jac » Thu Dec 01, 2011 11:08 pm

I moved the commentary about the MQ and Moira to two separate topics, added in some vanilla voice lines, and the ability to set a home and send her to it. Other than that, not much of anything. If it's working fine for you now and you don't need the home option, there's not much reason to update. :)
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Re: [RELZ] Jasmine

Postby Jac » Wed Jan 25, 2012 6:44 pm

I've found a voice actor to voice all of Jasmine's lines and just got back the first batch from her. After I get all of the lines voiced, I'll be re-releasing this with the new voices. I'm also going to see about fixing that red X and adding in a few suggestions made that I didn't get around to when I released the mod. If anybody has any issues to report or suggestions to share, I'm more than happy to read them. Thanks.
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Re: [RELZ] Jasmine

Postby soap » Wed Apr 04, 2012 9:02 am

Sweet +1 Looking forward to trying your mod out :)
photobucket sucks... need to upload a new sig.
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Re: [RELZ] Jasmine

Postby Jac » Wed Apr 04, 2012 9:30 am

I lost my VA due to time constraints on her part, so Jasmine isn't fully voiced. Elaura said she'd do the voice acting, so Jasmine may get voiced sometime in the future. ;)
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Re: [RELZ] Jasmine

Postby DARoot » Wed Apr 04, 2012 11:15 am

Dagnabbit!
I may have to get a copy of "Fallout 3," just to mess around with the beautiful Jasmine some more, in a different environment!
Thank You, Jac!
:biggrin:
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Re: [RELZ] Jasmine

Postby Jac » Sun Jun 17, 2012 11:09 am

I found another voice actor, Jez, and she fits Jasmine better. I'm about halfway through adding the voices I already have from my VA and after I get those in game and the last batch from her, I'll re-release this with a few fixes - namely the going home issue (hopefully). Jez said that she'll make a video demo of Jasmine talking in-game and I'll provide a link to that when it's ready.
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